OBJECTIVES
Game Art and Animation Degree Objectives:
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Demonstrate and communicate aesthetic skills and choices based on traditional art theories and current game development practices and next generation research.
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Conceptualize and generate pre-production art assets through pre-visualization and prototypes usable for multiple game platforms.
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Demonstrate the core skills needed to create 2D and 3D art assets, textures, and animations utilizing industry-standard software tools.
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Create industry quality 2D and 3D art assets (such as characters, props, textures, environment elements, and collision objects) or animations (keyframed and motion capture character, environmental and FX) for use in game projects utilizing industry-standard software tools, pipelines, and platform guidelines.
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Adapt, export, integrate, and optimize game art and animation assets (including shaders and lighting) into 2D and 3D game projects working within a production pipeline and the confines of a project’s game engine, tools and other constraints.
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Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.
Game Programming Degree Objectives: (For assignment)
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Implement multiple completed games, including 3D games, using common tools, languages, and software for web, console, PC, or mobile platforms
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Design, develop, and implement the architecture and infrastructure needed to support a complete game project
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Implement and analyze fundamental data structures and algorithms associated with game applications supporting gameplay mechanics
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Use software development processes to analyze a project problem, and to design, build, and test a corresponding software solution
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Demonstrate development skills using multiple programming languages, development environments, and platforms, including advanced and/or experimental topics in game programming
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Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects